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师资队伍

陈宝权

时间:2022-04-22    点击数:

   

陈宝权

职称:教授

研究领域:计算机图形与可视化

办公电话:86-10-62759672

电子邮件:baoquan@pku.edu.cn


个人简介

研究领域为计算机图形学、三维视觉与可视化,担任国家“973计划”“城市大数据计算理论与方法”项目首席科学家,主持国家自然科学基金重点项目、国家重点研发计划“科技冬奥”项目等。在 ACM SIGGRAPH、IEEE VIS、ACM Transactions on Graphics (TOG)、IEEE Transactions on Visualization and Graphics (TVCG) 等国际会议和期刊发表论文200余篇。现任中国图象图形学学会常务理事、CSIG三维视觉专委会主任;中国计算机学会(CCF)理事、计算机辅助设计与图形学专委会常务理事、大数据专委会常务委员;Computer & Graphics期刊编委指导委员会成员;《中国计算机通讯》专题栏目主编;《大数据》期刊编委; IEEE VIS Papers Committee member;中国可视化与可视分析大会(ChinaVIS)指导委员会成员。多次担任计算机图形与可视化领域几乎所有重要国际会议的PC成员:IEEE VIS 2005大会主席、2004 程序委员会主席;SIGGRAPH ASIA 指导委员会成员、2014大会主席;2017年共同发起计算机图形学与混合现实研讨会(GAMES)并任指导委员会成员;2021年发起中国三维视觉大会(China3DV)并任首届会议主席(2021)。曾任第七届教育部科技委信息学部委员;ACM TOG、 IEEE TVCG 编委;中国计算机学会(CCF)青工委主任;国家自然科学基金委(NSFC)信息领域专家评审组成员;中国自动化学会理事;北京电影学院未来影像高精尖创新中心首席科学家。获美国国家科学基金会杰出青年学者奖(NSF CAREER Award 2003)、IEEE可视化国际会议最佳论文奖(2005)、中国计算机图形学大会杰出奖(2014)。入选中科院百人计划(2008)、国家杰出青年科学基金资助(2010)、教育部长江学者特聘教授(2015)、国家万人计划领军人才(2017)。2018年当选中国计算机学会会士,2019年当选 IEEE Fellow,2021年入选IEEE Visualization Academy。


代表性学术论著

Selected Journal Publications (32 ACM Trans on Graphics, 10 IEEE Trans)

1. Manyi Li, Akshay Gadi Patil, Kai Xu, Siddhartha Chaudhuri, Owais Khan, Ariel Shamir, Changhe Tu, Baoquan Chen, Daniel Cohen-Or, and Hao Zhang. GRAINS: Generative Recursive Autoencoders for INdoor Scenes. ACM Transactions on Graphics 2019.
2. Meng Liu, Liqiang Nie, X Wang, Qi Tian, and Baoquan Chen. Online Data Organizer: Micro-Video Categorization by Structure-Guided Multimodal Dictionary Learning.IEEE Transactions on Image Processing 2019.
3. Kfir Aberman, Mingyi Shi, Jing Liao, Dani Lischinski, Daniel Cohen-Or, and Baoquan Chen. Deep Video-Based Performance Cloning, Computer Graphics Forum (Eurographics 2019).
4. Qingnan Fan, Jiaolong Yang, David Wipf, Baoquan Chen, and Xin Tong. Image Smoothing via Unsupervised Learning. ACM Transactions on Graphics (SIGGRAPH Asia 2018).
5. Xuelin Chen, Honghua Li, Chi-Wing Fu, Hao Zhang, Daniel Cohen-Or, and Baoquan Chen. 3D Fabrication with Universal Building Blocks and Pyramidal Shells, ACM Transactions on Graphics (SIGGRAPH Asia 2018).
6. Yunhai Wang, Xin Chen, Tong Ge, Chen Bao, Michael Sedlmair, Chi-Wing Fu, Oliver Deussen, and Baoquan Chen. Optimizing Color Assignment for Perception of Class Separability in Multiclass Scatterplots. IEEE Transactions on Visualization and Computer Graphics (Proc. InfoVis 2018), 2018.
7. Yunhai Wang, Yanyan Wang, Haifeng Zhang, Yinqi Sun, Chi-Wing Fu, Michael Sedlmair, Oliver Deussen, and Baoquan Chen. Structure-aware Fisheye Views for Efficient Large Graph Exploration. IEEE Transactions on Visualization and Computer Graphics (Proc. InfoVis 2018), 2018.
8. Haisen Zhao, Hao Zhang, Shiqing Xin, Yuanmin Deng, Changhe Tu, Wenping Wang, Daniel Cohen-Or, and Baoquan Chen. DSCarver: Decompose-and-Spiral-Carve for Subtractive Manufacturing. ACM Transactions on Graphics (SIGGRAPH 2018).
9. Kfir Aberman, Jing Liao, Mingyi Shi, Dani Lischinski, Daniel Cohen-Or, and Baoquan Chen. Neural Best-Buddies: Sparse Cross-Domain Correspondence. ACM Transactions on Graphics (SIGGRAPH 2018).
10. Yunhai Wang, Yanyan Wang, Yinqi Sun, Lifeng Zhu, Kecheng Lu, Chi-Wing Fu, Michael Sedlmair, Oliver Deussen, and Baoquan Chen. Revisiting Stress Majorization as a Unified Framework for Interactive Constrained Graph Visualization. IEEE Transactions on Visualization and Computer Graphics (Proc. InfoVis 2017) .
11. Yunhai Wang, Xiaowei Chu, Chen Bao, Lifeng Zhu, Oliver Deussen, Baoquan Chen and Michael Sedlmair. EdWordle: Consistency-preserving Word Cloud Editing. IEEE Transactions on Visualization and Computer Graphics (Proc. InfoVis 2017).
12. Yunhai Wang, Kang Feng, Xiaowei Chu, Jian Zhang, Chi-Wing Fu, Michael Sedlmair, Xiaohui Yu, and Baoquan Chen. A Perception-Driven Approach to Supervised Dimensionality Reduction for Visualization. IEEE Transactions on Visualization and Computer Graphics, 2017.
13. Hongxing Qin, Yi Chen, Jinlong He, and Baoquan Chen. Wasserstein Blue Noise Sampling, ACM Transactions on Graphics 2017.
14. Kfir Aberman, Oren Kaztir, Qiang Zhou, Zegang Luo, Andrei Sharf, Greif Chen, Baoquan Chen, Daniel Cohen-Or. Dip Transform for 3D Shape Reconstruction. ACM Transactions on Graphics (ACM SIGGRAPH 2017).
15. Yunhai Wang, Fubo Han, Lifeng Zhu, Oliver Deussen, Baoquan Chen. Line Graph or Scatter Plot? Automatic Selection of Methods for Visualizing Trends in Time Series.IEEE Transactions on Visualization and Computer Graphics, 2017.
16. Xiaopeng Zhang, Guanbo Bao, Weiliang Meng, Marc Jaeger, Hongjun Li, Oliver Deussen, Baoquan Chen. Tree Branch Level of Detail Models for Forest Navigation. Computer Graphics Forum, 2016.
17. Kai Xu, Yifei Shi, Lintao Zheng, Junyu Zhang, Min Liu, Hui Huang, Hao Su, Daniel Cohen-Or, Baoquan Chen. 3D Attention-Driven Depth Acquisition for Object Identification. ACM Transactions on Graphics (SIGGRAPH Asia 2016).
18. Qiannan Li, Yafang Wang, Andrei Sharf, Ya Cao, Changhe Tu, Baoquan Chen, Shengyuan Yu. Classification of Gait Anomalies from Kinect. Visual Computer 2016.
19. Haisen Zhao, Fanglin Gu, Qixing Huang, J. A. Garcia Galicia, Yong Chen, Changhe Tu, Bedrich Benes, Hao Zhang, Daniel Cohen-Or, Baoquan Chen. Connected Fermat Spirals for Layered Fabrication. ACM Transactions on Graphics (SIGGRAPH 2016).
20. Haisen Zhao, Lin Lu, Yuan Wei, Dani Lischinski, Andrei Sharf, Daniel Cohen-Or, Baoquan Chen. Printed Perforated Lampshades for Continuous Projective Images.ACM Transactions on Graphics 2016.
21. Ke Xie, Feilong Yan, Andrei Sharf, Oliver Deussen, Hui Huang, Baoquan Chen. Tree Modeling with Real Tree-Parts Examples. IEEE Transactions on Visualization and Computer Graphics 2015.
22. Xuelin Chen, Hao Zhang, Jinjie Lin, Ruizhen Hu, Lin Lu, Qixing Huang, Bedrich Benes, Daniel Cohen-Or, Baoquan Chen. Decompose-and-Pack for 3D Printing. ACM Transactions on Graphics (SIGGRAPH Asia 2015).
23. Qingnan Fan, Fan Zhong, Dani Lischinski, Daniel Cohen-Or, Baoquan Chen. JumpCut: Non-Successive Mask Transfer and Interpolation for Video Cutout. ACM Transactions on Graphics (SIGGRAPH Asia 2015).
24. Kai Xu, Hui Huang, Yifei Shi, Hao Li, Pinxin Long, Jianong Caichen, Wei Sun, Baoquan Chen. Autoscanning for Coupled Scene Reconstruction and Proactive Object Analysis. ACM Transactions on Graphics (SIGGRAPH Asia 2015).
25. Andrei Sharf, Hui Huang, Cheng Liang, Jiapei Zhang, Baoquan Chen Minglun Gong. Mobility-Trees for Indoor Scenes Manipulation. Computer Graphics Forum (Eurographics 2015).
26. Qiong Zeng, Wenzheng Chen, Huan Wang, Changhe Tu, Daniel Cohen-Or, Dani Lischinski, Baoquan Chen. Hallucinating Stereoscopy from a Single Image. Computer Graphics Forum (Eurographics 2015).
27. Qian Zheng, Zhuming Hao, Hui Huang, Kai Xu, Hao Zhang, Daniel Cohen-Or, Baoquan Chen. Skeleton-Intrinsic Symmetrization of Shapes. Computer Graphics Forum (Eurographics 2015).
28. Fan Zhong, Song Yang, Xueying Qin, Dani Lischinski, Daniel Cohen-Or, Baoquan Chen. Slippage-free background replacement for hand-held video. ACM Transactions on Graphics 33(6) (SIGGRAPH ASIA 2014).
29. Kangxue Yin, Hui Huang, Hao Zhang,  Minglun Gong, Daniel Cohen-Or, Baoquan Chen, Morfit: Interactive Surface Reconstruction from Incomplete Point Clouds with Curve-Driven Topology and Geometry Control. ACM Transactions on Graphics(SIGGRAPH ASIA 2014).
30. Shihao Wu, Wei Sun, Pinxin Long,Hui Huang, Daniel Cohen-Or, Minglun Gong, Oliver Deussen, Baoquan Chen, Quality-driven Poisson-guided Autoscanning, ACM Transactions on Graphics (SIGGRAPH ASIA 2014).
31. Liangliang Nan, Andrei Sharf, Baoquan Chen, 2D-3D Lifting for Shape Reconstruction, Computer Graphics Forum (Pacific Graphics 2014).
32. Feilong Yan, Andrei Sharf, Wenzhen Lin, Hui Huang, Baoquan Chen. Proactive 3D Scanning of Inaccessible Parts. ACM Transactions on Graphics (SIGGRAPH 2014).
33. Lin Lu, Andrei Sharf, Haisen Zhao, Yuan Wei, Qingnan Fan, Xuelin Chen, Yann Savoye, Changhe Tu, Daniel Cohen-Or, Baoquan Chen. Build-to-Last: Strength to Weight 3D Printed Objects. ACM Transactions on Graphics (SIGGRAPH 2014).
34. Ondrej Stava, Sören Pirk, Julian Kratt, Baoquan Chen Radomír Měch, Oliver Deussen, Bedrich Benes. Inverse Procedural Modeling of Trees. Computer Graphics Forum, 2014.
35. Feilong Yan, Minglun Gong, Daniel Cohen-Or, Oliver Deussen, Baoquan Chen. Flower Reconstruction from a Single Photo. Computer Graphics Forum (Eurographics 2014).
36. Andrei Sharf, Hui Huang, Cheng Liang, Jiapei Zhang, Baoquan Chen, Minglun Gong. Mobility-Trees for Indoor Scenes Manipulation. Computer Graphics Forum (Eurographics 2013).
37. Feilong Yan, Minglun Gong, Daniel Cohen-Or, Oliver Deussen, Baoquan Chen. Flower Reconstruction from a Single Photo. Computer Graphics Forum (Eurographics 2013).
38. Yangyan Li,  Xiaochen Fan, Niloy J. Mitra, Daniel Chamovitz, Daniel Cohen-Or, Baoquan Chen, “Analyzing Growing Plants from 4D Point Cloud Data,” ACM Transactions on Graphics (SIGGRAPH Asia 2013).
39. Yunhai Wang, Minglun Gong, Tianhua Wang, Daniel Cohen-Or, Hao Zhang, Baoquan Chen, “Projective Analysis for 3D Shape Segmentation,” ACM Transactions on Graphics (SIGGRAPH Asia 2013).
40. Hui Huang, Kangxue Yin, Minglun Gong, Dani Lischinski, Daniel Cohen-Or, Uri Ascher, Baoquan Chen, “’Mind the Gap’: Tele-Registration for Structure-Driven Image Completion,” ACM Transactions on Graphics (SIGGRAPH ASIA 2013).
41. Hui Huang, Shihao Wu, Minglun Gong, Hao Zhang, Daniel Cohen-Or, Baoquan Chen, “L1-Medial Skeleton of Point Cloud,” ACM Transactions on Graphics(SIGGRAPH 2013).
42. Hao Zhang, Kai Xu, Jinjie Lin, Wei Jiang, Daniel Cohen-Or, Baoquan Chen, “Layered Analysis of Irregular Facades via Symmetry Maximization,” ACM Transactions on Graphics (SIGGRAPH 2013).
43. Y. Wang, Asafi, O. van Kaick, H. Zhang, D. Cohen-Or, B. Chen, Active co-analysis of a set of shapes, ACM Transactions on Graphics (SIGGRAPH ASIA 2012).
44. Kai Xu, Hao Zhang, Baoquan Chen, Daniel Cohen-Or, "Fit and Diverse: Set Evolution for Inspiring 3D Shape Galleries," ACM Transactions on Graphics(SIGGRAPH 2012).
45. Guowei Wan, Noah Snavely, Daniel Cohen-Or, Qian Zheng, Baoquan Chen, and Sikun Li, "Sorting unorganized photo sets for urban reconstruction," Graphical Models, Volume 74, Issue 1, January 2012, Pages 14–28.
46. Liangliang Nan, Andrei Sharf, Ke Xie, Tien-Tsin Wong, Oliver Deussen, Daniel Cohen-Or and Baoquan Chen, "Conjoining Gestalt Rules for Abstraction of Architectural Drawings," ACM Transactions on Graphics (SIGGRAPH Asia 2011).
47. Jinjie Lin, Daniel Cohen-Or, Hao Zhang, Cheng Liang, Andrei Sharf, Oliver Deussen and Baoquan Chen, "Structure-Preserving Retargeting of Irregular 3D Architecture,"ACM Transactions on Graphics (SIGGRAPH Asia 2011).
48. Yotam Livny, Seoren Pirk, Zhanglin Cheng, Feilong Yan, Oliver Deussen, Daniel Cohen-Or and Baoquan Chen, "Texture-Lobes for Tree Modelling," ACM Transactions on Graphics (SIGGRAPH 2011).
49. Yotam Livny, Feilong Yan, Matt Olson, Baoquan Chen, Hao Zhang, Jihad El-Sana, "Automatic Reconstruction of Tree Skeletal Structures from Point Clouds," ACM Transactions on Graphics (SIGGRAPH Asia 2010).
50. Liangliang Nan, Andrei Sharf, Hao Zhang, Daniel Cohen-Or, Baoquan Chen, "SmartBoxes for Interactive Urban Reconstruction," ACM Transactions on Graphics(SIGGRAPH 2010).
51. Qian Zheng, Andrei Sharf, Guowei Wan, Yangyan Li, Niloy J. Mitra, Baoquan Chen, Daniel Cohen-Or, "Non-local Scan Consolidation for 3D Urban Scene," ACM Transactions on Graphics (SIGGRAPH 2010).
52. Qian Zheng, Andrei Sharf, Andrea Tagliasacchi, Baoquan Chen, Hao Zhang, Alla Sheffer, Daniel Cohen-Or, "Consensus Skeleton for Non-Rigid Space-Time Registration," Computer Graphics Forum (Eurographics 2010)
53. Amit Shesh and Baoquan Chen. “Peek-in-the-Pic: Flying Through Architectural Scenes From a Single Image,” Computer Graphics Forum, Vol. 27, issue 8 (Pacific Graphics 2005).
54. Amit Shesh and Baoquan Chen. “Efficient and Dynamic Line Simplification and Rendering of Line Drawings,” Computer Graphics Forum (Eurographics 2008).
55. Hong Zhou, Xiaoru Yuan, Huamin Qu, Weiwei Cui, and Baoquan Chen. “Visual Clustering in Parallel Coordinates,” Computer Graphics Forum (EuroVis’08), 27(3):1047-1054, 2008.
56. Zhanglin Cheng, Xiaopeng Zhang,  and Baoquan Chen. “Simple Reconstruction of  Tree Branches from a Single Range Image,” Journal of Computer Science and Technology ,  22(6):846-858, November 2007.
57. Jie Chen,  Baoquan Chen. “Architectural Modeling from Sparsely Scanned Range Data,” International Journal on Computer Vision 78: 223-236, 2008 (special issue on Modeling and Representations of  Large-Scale 3D Scenes)
58. Xiaoru Yuan, Minh X. Nguyen, and Baoquan Chen. “High Quality Texture Mapping and Rendering of Point-Models,” Encyclopedia of Computer Science and Engineering, Wiley Publishers, 2008.
59. Hui Xu,  Nathan Gossett, and Baoquan Chen. “Knowledge and Heruistic Based Modeling of Laser-Scanned Trees,”ACM Transaction on Graphics, Vol. 26, No. 4, Article 19, October, 2007.
60. Xiaoru Yuan, Ying-Chun Liu, David A. Yuen, Baoquan Chen, Tomas Pergler and Yaolin Shi. “An Efficient System for Creating InSaR-like Images,” Pure and Applied Geophysics (PAGEOPH), 2007. Springer.
61. Xiaoru Yuan, Yingchun Liu, Baoquan Chen, David A. Yuen and Tomas Pergler. “Visualization of High Dynamic Range Data in Geosciences,” Physics of the Earth and Planetary Interiors, Vol. 163, Issue 1-4,  pp. 312-320, 2007.
62. Xiaoru Yuan, Minh Nguyen, Baoquan Chen, and David Porter. “HDR VolVis:  High Dynamic Range Volume Visualization,” a special issue of IEEE Transaction on Visualization and Computer Graphics for selected and expanded IEEE Visualization 2005 papers, vol. 12, no. 4, pp. 433-455,  July/August, 2006. (IEEE TVCG Featured Article)
63. Minh Nguyen, Xiaoru Yuan, and Baoquan Chen. “Geometry Completion and Detail Generation by Texture Synthesis,” The Visual Computer, 21(8-10):669-678 (Pacific Graphics 2005)
64. Xiaoru Yuan, Nan Zhang, Minh Nguyen, and Baoquan Chen. “Volume Cutout,” The Visual Computer, 21(8-10):745-754 (2005) (Pacific Graphics 2005)
65. Amit Shesh and Baoquan Chen. “SMARTPAPER: An Interactive and User Friendly Sketching System,” Computer Graphics Forum, vol. 23, no. 13. (Eurographics 2004)
66. Baoquan Chen, Frank Dachille, and Arie Kaufman. “Footprint Area Sampled Texturing,” IEEE Transaction on Visualization and Computer Graphics, vol. 10, no. 2, Mar/Apr, 2004. pp. 230-240.
67. Baoquan Chen and Arie Kaufman. “3D Volume Rotation Using Shear Transformation”, Graphical Models, vol. 62, 2000, pp. 308 – 322.
68. Arie Kaufman, Frank Dachille, Baoquan Chen, Ingmar Bitter, Kevin Kreeger, Nan Zhang, and Qingyu Tang. “Real-Time Volume Rendering”, International Journal of Imaging Systems and Technology, vol.11, no.1, 2000, pp. 44 – 52.
69. Xiaoru Yuan, Minh X. Nguyen and Baoquan Chen. “High Quality Texture Mapping and Rendering of Point-Models,” Encyclopedia of Computer Science, Wiley Publishers.
70. Hui Xu, Nathan Gossett and Baoquan Chen. “Stylized Rendering of Point-based Models,” Encyclopedia of Computer Science, Wiley Publishers.


Selected Conference Publications (not listing those published in journals simultaneously, e.g., ACM SIGGRAPH and IEEE VIS )


1. Peng Jiang, Fanglin Gu, Changhe Tu, and Baoquan Chen. DifNet: Semantic Segmentation by Diffusion Networks. NeurIPS 2018.
2. Yangyan Li, Rui Bu, Mingchao Sun, Wei Wu, Xinhan Di, and Baoquan Chen. PointCNN: Convolution On X-Transformed Points. NeurIPS 2018.
3. Meng Liu, Xiang Wang, Liqiang Nie, Qi Tian, Baoquan Chen, and TS Chua. Cross-modal Moment Localization in Videos. ACM Multimedia Conference on Multimedia Conference, 2018.
4. Meng Liu, Xiang Wang, Liqiang Nie, Xiangnan He, Baoquan Chen, and Tat-Seng Chua. ACM SIGIR Conference on Research & Development in Information Retrieval 2018.
5. Qingnan Fan, Dongdong Chen, Lu Yuan, Gang Hua, Nenghai Yu, and Baoquan Chen. Decouple Learning for Parameterized Image Operators. ECCV 2018.
6. Qingnan Fan, David Wipf, Jiaolong Yang, Gang Hua, and Baoquan Chen. Revisiting Deep Intrinsic Image Decompositions. CVPR 2018.
7. Bin Wang, Guofeng Wang, Andrei Sharf, Yangyan Li, Fan Zhong, Xueying Qin, Daniel Cohen-Or, and Baoquan Chen. Active Assembly Guidance with Online Video Parsing.  IEEE VR 2018.
8. Jian Liu, Shiqing Xin, Zengfu Gao, Kai Xu, Changhe Tu, and Baoquan Chen. Caging Loops in Shape Embedding Space: Theory and Computation. ICRA 2018.
9. Qingnan Fan, Jiaolong Yang, Gang Hua, Baoquan Chen and David Wipf. A Generic Deep Architecture for Single Image Reflection Removal and Image Smoothing. The 16th International Conference on Computer Vision (ICCV2017), Venice, Italy.
10. Andreas Aristidou, Qiong Zeng, Efstathios Stavrakis, KangKang Yin, Daniel Cohen-Or, Yiorgos Chrysanthou, Baoquan Chen. Emotion control of unstructured dance movements. Proceedings of the ACM SIGGRAPH / Eurographics Symposium on Computer Animation (SCA) 2017, Article No. 9   Los Angeles, California, July 28 - 30, 2017.
11. Meng Liu, Liqiang Nie, M Wang, and Baoquan Chen. Towards micro-video understanding by joint sequential-sparse modeling. ACM on Multimedia 2017.
12. Huayong Xu, Yafang Wang, Kang Feng, Gerard de Melo, Wei Xu, Andrei Sharf, Baoquan Chen. ShapeLearner: Towards Shape-Based Visual Knowledge Harvesting. The European Conference on Artificial Intelligence (ECAI) 2016.
13. Huayong Xu, Yangyan Li, Wenzheng Chen, Dani Lischinski, Daniel Cohen-Or, Baoquan Chen. A Holistic Approach for Data-Driven Object Cutout. The 13th Asian Conference on Computer Vision (ACCV 16).
14. Wenzheng Chen, Huan Wang, Yangyan Li, Hao Su, Changhe Tu, Dani Lischinski, Daniel Cohen-Or, Baoquan Chen. Synthesizing Training Images for Boosting Human 3D Pose Estimation. 3D Vision 2016.
15. Fubo Han, Yunhai Wang, Jian Zhang, Oliver Deussen, Baoquan Chen. Mathematical Foundations of Arc Length-Based Aspect Ratio Selection. IEEE PacificVis 2016.
16. Tong Ge, Yafang Wang, Gerard de Melo, Zengguang Hao, Andrei Sharf, Baoquan Chen. ShapeExplorer: Querying and Exploring Shapes using Visual Knowledge. EDBT 2016.
17. Tong Ge, Yafang Wang, Gerard de Melo, Haofeng Li, Baoquan Chen. Visualizing and Curating Knowledge Graphs over Time and Space. ACL 2016.
18. Yangyan Li, Qian Zheng, Andrei Sharf, Daniel Cohen-Or, Baoquan Chen and Niloy J. Mitra, 2D-3D Fusion for Layer Decomposition of Urban Facades, IEEE International Conference on Computer Vision (ICCV), November 2011, Barcelona, Spain.
19. Hong Zhou, Xiaoru Yuan, Weiwei Cui, Baoquan Chen, Huamin Qu.  “Energy-Based Hierarchical Edge Clustering of Graphs,” IEEE Pacific Visualization Symposium 2008 (pages 55-62).
20. Baoquan Chen and Robert Sweet.  “Towards Developing an Immersive and Interactive Virtual Fairview Peri-operative Environment,” Medicine Meets Virtual Reality (pages: 74-76), 2008.
21. Hong Zhou, Xiaoru Yuan, Baoquan Chen, and Huamin Qu.  “Visual Clustering in Parallel Coordinates,” Eruographics/IEEE-VGTC Symposium on Visualization, 2008.
22. Amit Shesh, and Baoquan Chen. “Crayon Lighting: Sketch-guided Illumination of Models,” Proceedings of ACM GRAPHITE (pages: 95-102), 2007.
23. Xiaoru Yuan and Baoquan Chen. “Procedural Image Processing for Visualization,” Proceedings, 2nd International Symposium on Visual Computing, Lake Tahoe, Nevada, Nov 6-8, 2006. Lecture Notes in Computer Science (LNCS), Pages 50-59.
24. Lijun Qu, Xiaoru Yuan, Minh X. Nguyen, Gary W. Meyer, Baoquan Chen, and Jared Windsheimer. “Perceptually Guided Rendering of Textured Point-based Models,” Proceedings, Symposium on Pointbased Graphics, July 29-30, 2006, Boston, MA.
25. Nan Zhang, Xianming Zhou, Desong Sha, Xiaoru Yuan, Kumar Tamma, and Baoquan Chen. “Integrating Mesh and Meshfree Methods for Physics Based Fracture and Debris Cloud Simulation,” Symposium on Point-based Graphics, July 29-30, 2006, Boston, MA.
26. Xiaoru Yuan, Minh Nguyen, Baoquan Chen, and David Porter. “High Dynamic Range Volume Visualization,” Proceedings, IEEE Visualization, Oct. 23-28, 2005, Minneapolis, MN. (Best Paper Award)
27. Xiaoru Yuan, Minh Nguyen, Nan Zhang, and Baoquan Chen. “Stippling and Silhouette Rendering in Geometry-Image Space”, Proceedings, Eurographics Symposium on Rendering (EGSR), Konstanz, Germany, June 29-31, 2005.
28. Amit Shesh and Baoquan Chen. “Peek-in-the-Pic: Scene Navigation from a Single Photograph Using Line Drawings,” Proceedings, Pacific Graphics short papers, 2005, Macao, October 12-14. (proceeding back cover image)
29. Hui Xu, Nathan Gossett, and Baoquan Chen. “Knowledge-Based Modeling of Laser-Scanned Trees”, SIGGRAPH 2005 Technical Sketch, August 1 – 4, 2005, Los Angeles, CA.
30. Xiaoru Yuan, Hui Xu, Minh X. Nguyen, Amit Shesh, and Baoquan Chen. “Sketch-based Segmentation of Scanned Outdoor Environment Models”, Proceedings, Eurographics Workshop on Sketch-Based Interfaces and Modeling, Dublin, Ireland, August 28, 2005.
31. Hui Xu, Nathan Gossett, and Baoquan Chen. “Abstraction and Depiction of Sparsely Scanned Outdoor Environments”, in book collection, Computational Aesthetics in Graphics, Visualization and Imaging, originally presented at Eurographics workshop with the same name, Girona, Spain, May 18, 2005. (book front cover image)
32. Hui Xu, Nathan Gossett, and Baoquan Chen. “Abstraction and Rendering of Sparsely Scanned Outdoor Environments,” Proceedings of the 2004 Eurographics Symposium on Rendering (EGSR’04), Jun 21-23, 2004, Norrkping, Sweden. pp. 45-52.
33. Hui Xu and Baoquan Chen. “Stylized Rendering of 3D Scanned Realworld Environments,” Proceedings, Symposium on Non-Photorealistic Animation and Rendering (NPAR), June 7-9, 2004, Annecy, France. pp. 25-34.
34. Nathan Gossett and Baoquan Chen. “Paint Inspired Color Mixing and Compositing for Visualization,” Proceedings, IEEE Information Visualization, Oct. 10-15, 2004, Austin, TX. pp. 113-117. (proceeding back cover image, IEEE VGTC web image, IEEE InfoVis 05 web image)
35. Xiaoru Yuan and Baoquan Chen. “Illustrating Surfaces in Volume,” Proceedings, Joint Eurographics- IEEE TCVG Symposium on Visualization (VisSym’04), May 19-21, 2004, Konstanz, Germany. pp. 9-16.
36. Hui Xu, Minh X. Nguyen, Xiaoru Yuan and Baoquan Chen. “Silhouette Rendering for Point-Based Models,” Proceedings of the Eurographics Symposium on Point-Based Graphics (SPBG’04). Jun 2-4, 2004, ETH Zurich, Switzerland. pp. 13-18.
37. Minh X. Nguyen, Hui Xu, Xiaoru Yuan, Baoquan Chen. “INSPIRE: An Interactive Image Assisted Non-Photorealistic Rendering System,” Proceedings, Pacific Graphics, 2003, pp. 472-476.
38. Xiaoru Yuan, Minh X. Nguyen, Hui Xu, and Baoquan Chen. “Hybrid Forward Image Resampling and Volume Rendering,” Proceedings of IEEE Volume Graphics, 2003, pp. 119-127.
39. Baoquan Chen and Minh X. Nguyen. “POP: A Hybrid Point and Polygon Rendering System for Large Data”, Proceedings, IEEE Visualization 2001, pp. 45-52.
40. Baoquan Chen, Arie Kaufman and Qingyu Tang. “Image-Based Rendering of Surfaces from Volume Data”, Proceedings, IEEE Workshop on Volume Graphics, Jun 21 – 22, 2001, Stony Brook, NY.
41. Baoquan Chen and Arie Kaufman. “Two-Pass Image and Volume Rotation”, Proceedings, IEEE Workshop on Volume Graphics, Jun 21 – 22, 2001, Stony Brook, NY.
42. Baoquan Chen, J. Edward Swan II, Eddy Kuo, and Arie Kaufman. “LOD-Sprite Technique for Accelerated Rendering of Large Datasets”, Proceedings, IEEE Visualization 1999, pp. 291-298.
43. Baoquan Chen, Frank Dachille, and Arie Kaufman. “Forward Image Mapping”, Proceedings, IEEE Visualization 1999, pp. 89 – 96.
44. Shachar Fleishman, Baoquan Chen, Arie Kaufman and Daniel Cohen-Or. “Navigating Through Sparse Views”, Proceedings, 1999 Symposium on Virtual Reality Software and Technology (VRST’99), pp. 82 – 87.
45. Kevin Kreeger, Ingmar Bitter, Frank Dachille, Baoquan Chen and Arie Kaufman. “Adaptive Perspective  Ray Casting”, Proceedings, IEEE 1998 Symposium on Volume Visualization, Oct. 18 – 23, Research Triangle Park, NC, pp. 55 – 62.
46. Frank Dachille, Kevin Kreeger, Baoquan Chen, Ingmar Bitter, and Arie Kaufman. “High-Quality Volume Rendering Using Texture Mapping Hardware”, Proceedings, 1998 Eurographics/Siggraph Workshop on Graphics Hardware, Aug. - Sep., 1998, Lisbon, Portugal, pp. 69 – 76.
47. Yong Zhou, Baoquan Chen and Arie Kaufman. “Multiresolution Tetrahedral Framework for Visualizing Regular Volume Data”, Proceedings, IEEE Visualization, Oct. 19 – 24, 1997, Phoenix, Arizona, pp. 135 – 142. (Note: almost equivalent contribution of the first author)
48. Baoquan Chen and Shuliang Li. “Computer Synthesis of Wall and Floor Textures”, Proceedings, National Symposium on Image and Graphics, NSIG’94, Apr. 19-23, Chengdu, China.
49. Baoquan Chen and Shuliang Li. “Computer Generated Textures Used in Architecture”, Proceedings, International Conference on Modeling, Simulating & Control, MSC’93, Vol.2, Oct. 13-15, 2003, Chengdu, China.


实验室


可视计算与学习实验室由陈宝权教授于2018年创立,面向一系列新兴技术,主要服务于与可视计算密切相关的机器人和内容创作领域。可视信息是人类、智能机器进行日常生活和交流的关键,为后者提供理解和分析,在计算机图形学、计算机视觉、机器学习、大数据、虚拟现实和增强现实以及机器人等领域吸引了广泛关注。更多信息可前往实验室官网:http://vcl.pku.edu.cn/index.html





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